Tempt your inner demons in this psychological horror RPG where you play as the Royal executioner on his endeavor to stay sane.

Drowning or beating? Short rope or long? Do you satisfy the crowd's thirst for cruelty or grant a merciful death to the man you're not even sure is guilty?

We at Lesser Evil Games are creating The Executioner to put such choices in front of the player. Starting with Ludum Dare 37 where we launched a bare-bones version of the game we've been hard at work turning it into what it was meant to be:

An RPG thriller that puts you in the shoes of a man who tortures people for a living and has to fight to preserve his own waning sanity.

It's a game about the price we pay both for cruelty and for mercy, about how much you're willing to sacrifice to get to the truth — or to satisfy a bloodthirsty crowd and your exalted employer. It is a quest of self-discovery. Like Philip Zimbardo and Stanley Milgram the game asks:

  • Do you know who you are?
  • How far are you willing to go?
  • Do you want to live this way?

With your help we want turn our prototype into a rich experience with fleshed-out characters, gripping gameplay, art and soundtrack and a story that might help answer those questions. With a dash of pain and despair on top.

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For people who want to see gameplay and style of play

I have always preferred games where our choices matter, and this game hits that spot. Interesting story and setting. The protagonist is faced with a tough choice, and that gives the prologue and interesting vibe to it. I have not finished the demo yet, but most definitely will. I don't know if any of the meters on the top right actually change anything, but maybe ill find out before I finish the game. If anyone has an hour of their time to waste, I recommend playing this. You'll enjoy it!


Thank you for your review!

I see your question about meters in the top of the interface. We write this article to explain them in details, because not evrything working in demo :)